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I thought that when you buy a computer game that it contained a number of bonuses. By bonuses I mean special randoms items such as "power ups", health, money and weapons. As the game is played they get used up. So as the game gets older less and less bonuses appear. Thats why the game gets harder. I never played a game to the point where I had used everything included and had to buy a new copy.
I told a younger boy that I didn't like that a video game RF converter switch in a glass jar was, in fact, a bomb which could destroy the entire world if opened. He ran home, and later his father came round to chastise me.
When I was in the 4th grade, my father bought me a program for my C-64 called "Little Computer People". It created a house on your screen with a little occupant that you could feed and care for; essentially, a forerunner of the virtual pet craze in the '90s. The premise printed on the packaging was that your computer really *was* run by tiny people, and that the software simply installed a tiny house to lure one of them to move in. My father assured me it was absolutely true. I believed him for a couple of years!